namespace Table.DataModel
{
    public class TableAutoChessHero
    {
        /// <summary>
        ///heroId（hero表的对应）
        /// </summary>
        public int heroId;
        /// <summary>
        ///稀有度(1-5)
        /// </summary>
        public int rare;
        /// <summary>
        ///自走棋的英雄属性组(阵营、职业)
        /// </summary>
        public string acHeroGroups;
        /// <summary>
        ///商店模型缩放
        /// </summary>
        public double shopModelScale;
        /// <summary>
        ///模型旋转
        /// </summary>
        public double shopModelRote;
        /// <summary>
        ///位置偏移x
        /// </summary>
        public double ShopOffsetX;
        /// <summary>
        ///位置偏移y
        /// </summary>
        public double ShopOffsetY;
        /// <summary>
        ///位置偏移z
        /// </summary>
        public double ShopOffsetZ;
        /// <summary>
        ///战场模型缩放
        /// </summary>
        public double fieldModelScale;
        /// <summary>
        ///chessId
        /// </summary>
        public int chessId;
        /// <summary>
        ///角色定位描述
        /// </summary>
        public string heroStyle;
    }
}
